CAGD 320: Digital Texturing

 Digital Texturing


This class helped to reinforce and sharpen my skills as a modeler. The model I am most proud of is the Pagoda building in the middle, which required me to create 3 different floors for all with colorful and accurate textures to its real-life counterpart. I also used lots of unity lighting components to create the glows that you see as the table rotates. 

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